Tag: assassins creed

Assassins Creed Unity – Do You Hear the People Scream?

When people think of the French Revolution, their minds tend to immediately jump to Les Misérables and the melodious voice of Hugh Jackman. To be fair to them, that is the most contact that many have with that section of history. Unless you grow up in France, study the history of France’s monarchies or have a really dedicated history teacher, you tend not to touch upon these things. What I know about the decade of political upheaval that France endured, comes from Assassins Creed Unity.

At the mention of Unity, most AC fans will wince and try to change the topic. Its not that Unity is a bad game or the story it tells isn’t compelling, its just…flawed in a few aspects that are hard to look past. Let’s get those out of the way first. The main issue is the bugs that the game is plagued with. Even now, nearly six years after it was released, the game still struggles with glitches that should’ve been patched before launch. Whether it’s watching your main character (Arno), fall eternally through an invisible crack in a roof, or staring at props freezing in mid-air – like the many pieces of paper that float ominously and occasionally get flecked with blood.

La Touche the douche everyone

Personally, I find the bugs funny – especially when I look up from an assassination to see a random guard running face first into a wall repeatedly in his attempt to apprehend me. However, I do understand the frustration, especially when you must restart a long and complicated mission because of a stupid bug that prevents you from being able to fight back. One pet peeve I do have with the game, is why we’re in France and 99% of the NPC’s that I come across all have terrible Cockney accents. It’s an incredibly jarring thing to go from the occasional tidbit of French to sudden ruffians yelling “Oi mate come back here, and I’ll rip ya throat out”.

I must admit, I do like Arno as a protagonist. He feels a bit more real than some of the other main characters in the series. His motivations are revenge and justice, to seek the truth behind a traumatic event and to protect those that he loves, rather than just following the Creed because someone told him to. You follow Arno from the loss of his father, to his mentor’s assassination, to his prison break and discovery of the Assassins, through his quest for revenge and his reunion with the girl he loves – Elise. It’s a story that although predictable in places, feels genuine. Arno’s story is one of emotion and love, of compassion and anger, not just of cold logic and strategic violence.

Arno is a good man, though it takes him a while to remember that.

Apart from the standard missions – go here, stab this person, tail this person, steal this thing etc, there is another mission type introduced in Unity that I really enjoyed. The murder mystery cases. Essentially a series of who-dunnits that has you doing the job of the French police force. Each of the mysteries is an individual case, that has you travelling to relevant locations, finding clues, and talking to witnesses. Your goal is to track down the killer using the evidence that you have gathered – even though sometimes the killer is REALLY STUPID, like the deputy warden who claimed to speak to the victim the night before when he’s been missing for several days now. Moron.

My crime senses are tingling

Plus, Elise is great. I’ll say this straight off the bat, SHE DESERVED BETTER. This is your spoiler warning by the way, as to really appreciate my feelings about this game, I need to go into details about the plot. So, you have been warned!

After Arno’s father dies at the beginning of the story, he is taken in by Monsieur De La Serre. De La Serre, has a daughter – Elise. These two grow up together and share many cherished memories before disaster strikes at Elise’s initiation ceremony into society. Monsieur De La Serre is killed, Arno is falsely accused of his murder and thrown in jail and Elise is left alone. We soon learn that De La Serre was the Grand Master of the Templars (you know, the bad guys) and Elise had spent a portion of her childhood being trained to take over from him when he passed. A capable killer, leader, and strategist, she is immediately a force to be reckoned with. Initially, she blamed Arno for the death of her father but soon they began to work together to unravel the conspiracy behind De La Serre’s death. The Templars tried to have Elise killed, seeing her as the last piece of De La Serre’s legacy and a threat to their new way of life, so Elise tried to team up with the Assassins instead.

As the game proceeds, you see the depth of Arno and Elise’s relationship and how far they will go to protect one another. However, what I find most fascinating about Elise is her determination to stand on her own two feet. This is a young woman who has been training with a sword since she was a child, who is highly educated, combat trained and capable of completing athletic feats that many grown adults would struggle with. Damsel in distress she is not. Arno chooses to protect her over getting the revenge they both sought so heavily, which drives that wedge between them once again. She doesn’t need protecting. Not from anyone. She is capable and powerful and strong. Which makes her death scene even more aggravating.

IM STILL ANGRY ABOUT THIS SIX YEARS LATER

In the grand finale of the main story, Arno and Elise have cornered Germain (the new Grand Master) in the catacombs under Paris. Armed with the sword of Eden, he threatens to kill you both. Working together, you chip away at him until he finally drops the sword – which sends a bolt of energy into a pillar, trapping Arno underneath. Elise tries to free him and then suddenly decides to turn and attack Germain. She gets concussive blasted into a nearby pillar and onto the floor, killing her almost instantly. Considering we’ve spent most of a game watching her kick absolute ass and approaching problems with a critical mind, this rash action doesn’t fit the Elise I know and love. If she’d followed through with attacking Germain straight away or had continued freeing Arno, they’d have both been fine. It doesn’t make any sense.

Also – just saying Elise, you deserve better than Arno. He’s a bit of an idiot.

Anyways,

Have a good week, wash your hands, and love one another:

CaitlinRC.

Assassins Creed Syndicate: Stabbing In London Town

I first got into the Assassins Creed series when I had finally saved up enough money to buy a PlayStation 4. After doing my research and considering that the PS4 had been out for around a year already, I decided that it would be more economical in the long run if I just skipped the PS3 altogether. This meant that I missed out on the first few games, only joining the series around the release of Black Flag in 2013. Despite this late entrance, I fell in love with the series almost immediately.

Video games have always been my way of bonding with my parents. The simpler platforming games, like Spyro The Dragon, are my mother’s indulgence. However, I didn’t really have a game series to play with my dad – after all, there are only so many races you can do in Mario Kart before it becomes a tad… predictable. After all, I am the queen of Mario Kart in my house. So, when I discovered my love for Assassins Creed, I wanted to share it with my dad. To this day, whenever I am home, we sit on our beanbags and proceed to hunt down those pesky Templars.

This is where my love of AC began. Twas a pirate’s life for me.

Obviously, every instalment in the franchise brings a new twist or mechanic to the well-known formulae. From pirate ships to completely revamping the combat system, every game has something that makes it unique. However, none of the games have really got into my head. Sure, Ezio’s story had me bawling like a small child who has lost their parents, but I haven’t gone back to any of the AC games as much as I have Syndicate.

I am not a Londoner and only really spend time there when I go to events or when my dad wants to go wandering around. I’ve never been comfortable with cities, as the crowds and noise can be overwhelming and overload my senses. When I was younger, I would have regular panic attacks on the Tube and refuse to go back for long periods of time. Due to this, I never really got to explore London as much as I wanted to. As much as I dislike cities and their business, I know that every place has some form of beauty, you just must find it.

For each of the other AC games, I had never been to where they were set. So, my idea of what the locations would be like was mostly based on geography and descriptions from various friends. With London however, I already had that drive to explore and to see as much of the city as possible. This was made possible through the great traversal options in Syndicate. Running, jumping, climbing, swimming (looking at you Altair), carriage riding and my favourite method, the grappling hook.

The closest I’ll get to properly exploring London for a long time.

The grappling hook is probably one of the most satisfying mechanics in an AC game (at least for me). Being able to fly across the rooftops, zip to the top of Buckingham Palace and cheese it away from any intense combat situations is a brilliant feeling when done correctly. Jacob’s in-game reaction to getting the tool is far too relatable – I too would refuse to do anything until it was fixed, and I could play with it. Everyone has thought about what it would be like to fly and with the grappling hook, it’s probably as close as Evie and Jacob will get.

The Frye twins are my favourite assassins (though Kassandra does come close), as well as battling the Professor Layton cast for my top gaming characters of all time. The sibling dynamic between the twins felt genuine, even when they were against one another. Snide remarks, mockery and jokes made at one another’s expense – these are all trademarks of a brother-sister relationship. I routinely joke around with my older sister, so these two assassins spoke to me on a personal level.

The dynamic duo.

As much as I love Jacob, Evie has always had a place in my heart. As the first female playable assassin, who is feisty, determined, logical and intelligent. Yet, she is brave and cunning, fierce and strong. As a late teen just finding herself in the world and looking to the future, Evie was an inspiration to me. I think part of it was the fact that I felt represented in games, an issue that still needs to be addressed for many minorities (a topic for another day). Her anguish in the Jack The Ripper DLC is brilliantly performed by the voice actress, as the genuine fear for her twin washes over you like a stormy night on the sea.

If you haven’t played AC Syndicate, I do highly recommend it. There are a few details in the game that I do not enjoy (and never will so go away Henry Green, Evie doesn’t need a husband to define her), but that true of all games. After playing some of Odyssey, I can see where Syndicate inspired it – such as the “conquest” system for each of the lands, instead of the gang fights in the boroughs of London. Obviously, the combat systems are completely different from one another, but Syndicate did make steps forward in improving the fluidity of combat – rather than the awkward attempts of past games.

Each conquest of a borough in Syndicate requires you to take on the gang leader in a fight. Each leader has a different gimmick, such as guns or grenades etc.

Syndicate feels real if that makes any sense. Obviously, in a gaming series based around Assassins and Precursors and Templars, it’s a bit of an oxymoron to say that a game feels “real” but let me explain. The story and the world are inseparable. It wouldn’t work for any other location or for any other characters. It is truly the tale of the Frye twins and their bid to take London back from Starrick’s control. It has conflict, danger, loss, fear and reconciliation. It’s more than just “go here, stab this person”, which I find some AC games can veer towards, where the historical characters don’t feel as forced as they did for Connor.

Jacob and Evie complement one another perfectly. A mixture of wit, comedy, intelligence and bravado. They work together, instinctively putting themselves in the firing line to save one another – case in point, the final fight against Starrick. When they try to fight Starrick alone, they end up edging closer to death but together Starrick falls easily. In the end, Syndicate isn’t about saving London or meeting the Queen. It is about the importance of family. In this case, their family is each other. Yet, for the rest of us – family is not defined by biology.

United, not estranged, is how the Frye twins will ensure Stannis’s fall.

I adore my parents and my sister. Yet, they are not my only family. I have friends who I consider siblings, who I would go to hell and back again for. They would do the same for me. We choose our own family; it is not defined for us – we can take control. Every member of my family, whether I share blood with them or not, has been with me in the darkest times. They are the best things in my life, and I am forever grateful for them staying by my side. They are the Jacob to my Evie.

Tell your family you love them, no matter where they are. Thanks,

CaitlinRC.